Week 1, Day 2
Week 1 Day 2
Phase 1 - Solidworks
In this project we'll cover the pipeline for rendering Medical devices. I'll be discussing the needs for different potential situations requested by your client. We will explore why Maya may be a better option than KeyShot and vice versa.
Requirements for this week's assignment will be to demonstrate the following:
- Render a hyper real image of a product using Maya and KeyShot (KeyShot Optional) presented in a hero style.
- Render a hyper-real turntable of the product.
- Submit your work in an organize format.
The SolidWorks portion is for you to only take notes from. It's important for me to show you the process for extracting SolidWorks files because you may need to address this with an engineer to properly provide for you. We won't be using SolidWorks enough to justify its purchase. Last I checked, SolidWorks runs about $5,000.00 per license. During my career I have had to learn very little about SolidWorks for achieving what I do as a medical illustrator. I will be providing a model that has the Solidworks steps bypassed for you to start with in Maya.
This process will cover:
- Understand the difference between an assembly file and a part file.
- Open an assembly file.
- How to export a .stl file format and its settings.
- Export an .iges file
- Manage these files within Maya
- Know the advantages of using one file type over another.
- Know when it is appropriate to re-model the topology of an object.
- Apply Materials in Maya.
- Prep a model in Maya for KeyShot.
- Render in Maya and KeyShot.
- Clean up in Photoshop
- And finally, I'll discuss the advantages between using KeyShot an Maya.
- Choose Maya or KeyShot to render your device. render and animate a hard surface medical device. This must include
- 1 Device Turntable
- 1 Device Rendering
Product Rendering and Device turn table
Professional Medical Visualization-
Non-Linear Organization with Adobe Bridge
I want to start this class off on the right foot. I believe that begins with organization. As we continue through the class, I'll be giving you assets to save and use. The best way to be ready for what I give you, is to save your files and folder structure into a modular format. What does that mean? We'll answer that as we get started.
I'll help you set this up using Adobe Bridge. As a result we will be able to retrieve our work dynamically saving us much need time as we come to the end of the class. All final projects will need to be submitted with a proper folder structure for organization.
I have given you a folder called "My Libraries" with today's download packet. Inside of that you should find more folders or directories. You will be using these to distribute the assets I'll be giving you that are necessary for the course. Copy this folder into a location that you can back up.
We want to allow for roughly 10GB per project. The digital footprint for this class should be around .01 TB total.
Any file submitted with "final" or "master in the name" will not be considered for review and will need to be fixed with the proper name format.
- Final submission of your piece is the Saturday after the assignment is given.
- Software used: