Week 1 | Organic Modeling

 

Class Intro and Overview

My ZBrush Journey - COMING SOON

Darling3D.com Student Portal

Pure Ref

ZBrush Refresher

Assignment 1: Project Brief

 

Character Design Demo


Creature Design Demo


 Week 2

Labor Day / No Class


Week 3 | Organic Modeling

 

Polygrouping

Mannequins

Tool Menu > Geometry > Shadowbox

Tool Menu > Array Mesh

Tool Menu > Fibermesh

Tool Menu > Deformation

Tool Menu > Contact

Tool Menu > UV Map

Tool Menu > Normal Map

Tool Menu > Unified Skin

Tool Menu > Export

ZRemesher

Tool Menu Overview

Tool Menu > Geometry > Micromesh

Tool Menu > Nanomesh

Tool Menu > Geometry HD

Tool Menu > Masking

Tool Menu > Morph Target

Tool Menu > Texture Map

Tool Menu > Vector Displacement Map

Tool Menu > Initialize

ZSpheres

Tool Menu > Subtools

Tool Menu > Geometry > Stager

Tool Menu > Layers

Tool Menu > Surface

Tool Menu > Visibility

Tool Menu > Polypaint

Tool Menu > Displacement Maps

Tool Menu > Display Properties

Tool Menu > Import

 

Posing

Transpose Master

Maximo

ZSphere Rigging

ZBrush with Daz3D

Subtool Master


Creature Demo Continued | Part 2


Character Demo Continued | Part 2


Week 4 | Organic Modeling: The Brush System

 

Alpha Roll

Insert Curve Brushes

Selection Brushes

Alpha Tiling

Brush Ideations

Clipping Brushes

Insert Brushes

Curve Fill Brushes


 

Dynamics

Cloth Brushes

Transpose Cloth Brush


Character Design Demo | Part 3

 

Creature Design Demo | Part 3


Week 5 | Hard Surface Modeling

 

Hard Surface Intro

Beveling and Bevel Pro

ZModeler

Booleans

Panel Loops

 

 

Character Design Demo | Part 4


Creature Design Demo | Part 4


Week 6 | Hard Surface Modeling

 
 

 

Male Full Figure Design Demo | Part 1

 

Creature Full Figure Design Demo | Part 1


Week 7 | Hard Surface Modeling

 
 

 
 


Week 8 | Hard Surface Modeling

 

Dynamic Subdivisions

Snapshot

Deformers

Topology Brush

 
 



Week 9 | PolyPainting & Materials

 

Polypainting

Spotlight

UV Master


Week 10 | PolyPainting & Materials

 

Noisemaker

Universal Cameras

ZBrush Plug-Ins


Week 11 | PolyPainting & Materials

 

Matcaps Fundamentals

Custom Matcap’s

 

Week 12 | PolyPainting & Materials

 

Week 13 | Output

 

Lighting and Color

Rendering with ZBrush

Compositing in Photoshop


Week 14 | Output

 

Rendering with Blender

Rendering with Unreal

 

Week 15 | Output | Final