Week 1 | Welcome to ZBrush | Introduction, Overview and Project 1

Welcome to ED401: Organic 3D Sculpture!

Project 1 | ZBrush, Maya, Redshift3D

This week marks the beginning of your journey into digital sculpture - and it starts with ZBrush, the industry standard for creating high-resolution models used in games, film, toys, and beyond.

If the interface feels overwhelming at first, that’s normal. ZBrush doesn’t think like other programs - it thinks like a sculptor. Our goal this week is to demystify the interface, understand the core tools, and start building a solid foundation for the rest of the semester. You'll learn how to navigate the software, explore brushes, and begin shaping forms using tools like DynaMesh and Sculptris Pro. We will also take a look at our first project. Project 1 will present an array of challenges designed to help you understand the tools and why they are significant throughout some of the more common pipelines.

To anchor these techniques, we’ll kick off Project 1: A Still Life Study: Bowl of Fruit. It’s a classic exercise - not because we’re obsessed with apples - but because it trains your eye to recognize proportion, hierarchy, mass, rhythm, and gesture. These are the fundamentals of all great sculpture, digital or otherwise.

Over the next few weeks, ZBrush will start feeling less like a maze and more like a studio. Let’s get to work.


 
 
 
 

CLASS INTRO


 
  • What is ZBrush

  • ZBrush in my personal work

  • Beyond ZBrush

  • Common ZBrush Resources

ZBRUSH QUICK START


 

Creating Primitives

  1. Select primitive object from large icon

  2. Drag onto the canvas

  3. Press “T“ to go into 3D edit mode

  4. Press MakePolyMesh3D

  5. Tool > Geometry > Dynamesh object

  6. Sculpt

    TIP: To clear ZBrush Document, press T then Ctrl+N

  7. Delete Object now. Go to Tool > Subtool > Delete.

  8. Reset ZBrush to Clean start up state. Go to Preferences > Initialize.

DYNAMESH VS. SCULPTRIS


 

Dynamesh

  • Activate/Deactivate Dynamesh: Tool > Geometry > Dynamesh

  • To Dynamesh an object: Ctrl+drag select on an area on the canvas that is off of the model

Sculptris Pro

  • Activate/Deactivate Sculptris: “/“ …or Stroke > Sculptris Pro > Activate

  • Brush size drives the level of detail

  • To erase mesh hold “Shift“ until mesh is gone

  • Note: Some brushes won’t work as well with Sculptris Pro Activated

THE ZBRUSH IU


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SCULPTING, WORKFLOW, and BRUSH PROPERTIES


SCULPING DEMO

Brushes


  • Standard (BST)

  • Dameon Standard (BDS)

  • Curve Tubes Brush (BCB)

  • Move (BMV)

  • Snake Hook (BSH)

  • Smooth (Shift+Stroke)

Alphas


  • Alpha Pallet

  • Selecting Alphas

  • Creating Alphas

  • Settings

Masking


  • Add mask: (Ctrl+Stroke)

  • Remove mask: (Ctrl+ALT+Stroke )

Polygroups


Polygroups (Ctrl+Shift+Stroke)

Symmetry


Sculpting in symmetry and symmetry types

  • Activate/Deactivate Symmetry: X

  • to change XYZ axis: Transform > Symmetry > XYZ

Move, Scale and Rotate


To move, scale or rotate an object with the Gizmo, you must first be out of draw mode. Note: this is automatically toggled off when any of the following key are pressed.

  • Quick keys

    • Move: W

    • Scale: E

    • Rotate: R

  • Tip: Move, Scale and rotate can be done in symmetry as well. However, in some cases this can produce undesired results.

 

Assignment 1: Bowl of Fruit


  • Create a still life bowl of fruit using basic sculpting primitives i.e.:. sphere, cube, cylinder and save the project.

  • Approved fruits: Apple, Pear, Banana, Grapes, Strawberries, Lemons, Cherry

  • Approved vegetables: Pumpkin, Potato, Carrot, Bell Pepper, Tomato, Brussels Sprouts, Garlic, Corn, Mushrooms, Chill Pepper, Avocado

  • Requirements:

    • Fruit and vegetables must be displayed in a bowl

    • Bowl must have at least 4 items

 

Project OverView


 

Textures

 
 
 

 

Past Student work

 

 

Bowl of Fruit Full 7 Hours 3x Speed

 

Reference


 

Boysenberry

 

Cantaloupe

 

Lemons

 

Naval Oranges

 

Demo


 
 
 

Need Extra Help?


 

Coming This Semester


 
 
 

PureRef

Reference Management Software