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Chapter 1
Introduction to ZBrush
Chapter 2
Still Life | Bowl of Fruit
Chapter 3
Anatomical Study | Human Hand
Chapter 4
Anatomical Study | Human Foot
Chapter 5
Anatomical Study | Classical Headbust
Chapter 6
Customizing ZBrush
Chapter 7
Redshift Rendering | Ian Robinson
Chapter 8
Creature Design | Jared Krichevsky
Chapter 11
Booleans and Their Management
Chapter 12
Rough to Refined
Chapter 13
The ZBrush Community
Digital Workbook and Progress Tracker | Coming Fall 2025
Titans of The Industry | Coming Fall 2025
ZBrush Across Industries | Coming Fall 2025